Adding an image question
I am trying to add a label on a clothing . it has its own texture. If there is a seperate mesh for the label on my 3D Model then it places with it is own texture on that mesh, but if there is not a seperate mesh then the image that i add takes the background texture.
As an example lets say the clothing has ribbing texture. if i am adding an image on it, it works like stamping and takes that ribbing texture. Is there a way adding an image with it is on texture when there isnt seperate mesh for it?
I tried masking it but it didint work because it is a polygon masking so i couldnt select an area on the clothing with a perfect square to add the label in it.
Is there a way to solve this issue?
Thanks!!
