Adding an obj into an existing FBX, then updating the project inserts the new obj into EVERY layer
I have an existing FBX (uses UDIM tiles) that's used in an existing Substance project. The project has many layers.
If I then add an obj (or obj's) to the FBX in my 3d program, then update the Substance project with the updated FBX (obviously I retain strokes so I don't lose my previous layer work), the FBX updates the Substance project, no issues.
But here is the frustrating part: By default, Substance inserts the new obj (or obj's) into EVERY SINGLE layer in the Substance project!! With large complex projects, 3d models do change, and its a HUGE time suck to have to go into the Substance Project every update and deselect these new objects from every single layer.
Is there a way to change this default behavior so that Substance DOES NOT add new objects to every layer when updating the FBX, while still preserving previous work done on existing objs/layers?
