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Participant
Apr 13, 2022 7:07 PM UTC
Answered

Ambient Occlusion baked texture has strange pattern

When I start a new project with an FBX file from blender 2.83 and I then bake the mesh maps the ambient occlusion map texture has a strange pattern as shown in the picture below. The pattern bleeds through tany materils that I apply and smart matterials follow the strange pattern.

 

Anyone have any ideas as to what is causing the strange pattern?

 

davescm
davescmCorrect answer
Community Expert
Apr 14, 2022 10:19 PM UTC

Hi

In Ambient Occlusion bake settings try Ignore backface - always

In Thickness try raising the Min Occluder Distance to 0.002 (relative to bounding box)

 

After that, you might though want to redo your unwrap as there is some nasty stretching in parts of the surface

 

Dave

4 replies

davescm
Community Expert
Community Expert
Apr 13, 2022 10:14 PM UTC

Can you post the fbx - it looks like an unwrapping issue

Dave

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Participant
Apr 14, 2022 6:23 PM UTC

Hi Dave,

 

Thank you. Please find attached my fbx file.

Tyler

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davescm
Community Expert
davescmCommunity ExpertCorrect answer
Community Expert
Apr 14, 2022 10:19 PM UTC

Hi

In Ambient Occlusion bake settings try Ignore backface - always

In Thickness try raising the Min Occluder Distance to 0.002 (relative to bounding box)

 

After that, you might though want to redo your unwrap as there is some nasty stretching in parts of the surface

 

Dave

Translate