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Participating Frequently
February 27, 2024
Question

Ambient occlusion problem!

  • February 27, 2024
  • 2 replies
  • 1847 views

Hi guys.

When I import my 3d model in Substance 3d painter and bake it, Apparently there is a problem with ambient occlusion.
How can i Fix that?
model in blender and unwrapping in rizomuv, and bake setting was default.

2 replies

mattrittman
Known Participant
March 21, 2025

I too am having this issue:

 

What's odd is that one of my UV stacks does bake the AO correctly:

 

Any idea why one works and one doesn't??

Cyril Dellenbach
Community Manager
Community Manager
February 27, 2024

Hello @navid34641540o371,

 

Thanks for the message.

 

Can we have a look at your UVs? Are you using a High Poly model, or are you baking directly with the Low poly?

Let me know.

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Participating Frequently
February 27, 2024

Thank you for the reply

 

 

Im using 20 Udim's and directly low poly

Cyril Dellenbach
Community Manager
Community Manager
February 28, 2024

Do you have by any chance UVs overlapping?

Cyril Dellenbach (Micro) | QA Support Artist | Adobe