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Participant
November 24, 2021
Answered

Ambient Occlussion and Curvature Maps BAking Errores

  • November 24, 2021
  • 1 reply
  • 663 views

Hi! I'm trying to bake an AO and Curvature map but I keep getting this weird result. On the right arm the maps work great, on the other one however they look awful, it looks as if it was translucent. Why is this happening?

 Thanks

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Correct answer Carlos21910804z7gn

Hi Dave! I figured it out. I didn't freeze transformations on that arm in Maya, it had a -1 on the X axis. I froze the transforms and worked great! Thanks anyway.

1 reply

davescm
Community Expert
Community Expert
November 24, 2021

Are the normals reversed on that part of the model?

Dave

Carlos21910804z7gnAuthorCorrect answer
Participant
November 25, 2021

Hi Dave! I figured it out. I didn't freeze transformations on that arm in Maya, it had a -1 on the X axis. I froze the transforms and worked great! Thanks anyway.

davescm
Community Expert
Community Expert
November 25, 2021

Great to hear you figured it out. Thanks for posting back it may help others with a similar issue.

Dave