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Sempoo
Participant
June 4, 2025
Question

Anisotropy on dome

  • June 4, 2025
  • 1 reply
  • 151 views

Hello Community

 

I have hard time trying to set up anisotropy on simple dome. 

But in Blender it is a piece of cake:

 

 

How to properly do it in Painter?

1 reply

Cyril Dellenbach
Community Manager
Community Manager
June 5, 2025

Hi @Sempoo,

 

Thank you for the question.

 

As long as it is available in the shader, the IOR level has to be set up in the shader parameters.

 

 

For the Anisotropy level and angle, it's as all other channels, you'll have to enable them in the Texture Sets parameters.

 

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Sempoo
SempooAuthor
Participant
June 7, 2025

The problem is not the settings, but the fact that it seems that anisotropy in Painter does not work on separate UV islands. 

 

I bet you won't be able to set anisotropy on that dome [.fbx file attached in #1 post above].