Artifacts after baking imported mesh
Hi there,
I just got substance painter and I've tried importing meshes from Blender. Unwrapped, no overlapping verts, normals calculated properly, but for whatever reason I keep getting these weird artifacts.
I've sent my FBX file to a discord group and no one else is having this problem. I had to post the link to the video here because for some reason it's not accepting the link in the attachments.
Does anyone have any ideas?
Thanks
David
