Bake issue: High res is mirrored in one place?
- April 16, 2024
- 1 reply
- 715 views
Hello! Not sure if this is a bug, or user error. Bit of a noob, but I've encountered an issue I've never come accross before. Trying to search for this issue didn't yield anything useful yet.
I'm trying to bake my model and everything is working as it should be except for the pants. The high res is mirrored for some reason and I'm not sure what's causing it. I got the bake to work once before without issue, but needed to adjust my mesh and UVs. Bare in mind the UV I made changes to was the hair and not the pants. The pants are the same but when I tried the bake again I got this. Any idea what is going on?
I've included screens of the UV set in question as well as the bake settings. I am trying to use Vertex Color ID if that helps at all.


