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Participant
Mar 17, 2025 7:38 PM UTC
Answered

Bake Problem

i baked some details on a flat plane for a trim sheet. and i got this issue a couple times (see Picture) i tried a lot to get rid of it but i cant seem to find the problem, does anyone have an idea how i can go about this? 

 

Also its this way in every map not just the normal. 

 

 

Cyril Dellenbach
Cyril DellenbachCorrect answer
Community Manager
Mar 18, 2025 9:06 AM UTC

Hi @Jarno_47,

 

Thank you for the question.

 

This is named Dilation or Padding. This takes the last pixel at the border of an UV island and extend it to avoid artifacts.

 

If for a reason or another you don't want Padding, you can reduce its value in the baking panel.

 

 

And also at export

 

 

Best regards,

 

Cyril Dellenbach (Micro) | Product Manager | Substance Painter

2 replies

Cyril Dellenbach
Community Manager
Cyril DellenbachCommunity ManagerCorrect answer
Community Manager
Mar 18, 2025 9:06 AM UTC

Hi @Jarno_47,

 

Thank you for the question.

 

This is named Dilation or Padding. This takes the last pixel at the border of an UV island and extend it to avoid artifacts.

 

If for a reason or another you don't want Padding, you can reduce its value in the baking panel.

 

 

And also at export

 

 

Best regards,

 

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Cyril Dellenbach (Micro) | Product Manager | Substance Painter
Jarno_47Author
Participant
Mar 18, 2025 1:02 PM UTC

Yes.. this is what i needed thank you so much!  

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