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November 26, 2025
Question

Bake to mesh issue

  • November 26, 2025
  • 1 reply
  • 185 views

Hello, I’m having an issue when trying to bake to mesh. Every baked map (Normal, ID, AO, Curvature, etc.) turns out completely blue. I also can’t click on Return to Painting Mode, because Substance Painter eventually crashes.

At first, I suspected a UV problem, but the UVs import correctly. What’s strange is that I tried rebuilding a project I worked on a month ago—which worked fine back then—but I’m now encountering the same issue.

Does anyone know how to solve this?

1 reply

Cyril Dellenbach
Community Manager
Community Manager
November 27, 2025

Hello @brecht_2820,

 

Do you have Painter latest version (11.1)? What GPU are you working with?

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
November 27, 2025

Ah ok, I see. I'm working on version 11.1.0. My GPU is NVIDIA GeForce GTX 1060 3GB. Outdated

Cyril Dellenbach
Community Manager
Community Manager
November 28, 2025

We're having issue since 11.1 with Nvidia 1000 serie unfortunately. For the moment, I advise you to rollback to 11.0.3. We're looking for solutions.

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe