November 26, 2025
Question
Bake to mesh issue
- November 26, 2025
- 1 reply
- 185 views
Hello, I’m having an issue when trying to bake to mesh. Every baked map (Normal, ID, AO, Curvature, etc.) turns out completely blue. I also can’t click on Return to Painting Mode, because Substance Painter eventually crashes.
At first, I suspected a UV problem, but the UVs import correctly. What’s strange is that I tried rebuilding a project I worked on a month ago—which worked fine back then—but I’m now encountering the same issue.
Does anyone know how to solve this?
