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Participant
October 22, 2021
Question

Baking artifacts on low (2.5k) poly

  • October 22, 2021
  • 1 reply
  • 198 views

Hey!

This is my first ever bake and my result isn't the same as in the tutorials I find :(.

I am trying to bake this rather simple geometry for every maps except ID and normal. However it does this weird artifact no matter what I do.

I've tried :

Disablomg every map on by one. same result, no one map is responsible for this.

Upping the antialiasing. no changes.

Upping the output size. no changes.

Selecting : use lowpoly as highpoly mesh and then selecting again the same mesh in the source.

 

I don't see any problems with my UVs so I am at a loss. Any help is appreciated!

This topic has been closed for replies.

1 reply

x_Addie_x
Inspiring
October 22, 2021

A quick scan of this support forum shows no helpful replies for some time. I don't think anyone monitors it, sorry.