Question
Baking artifacts on low (2.5k) poly
- October 22, 2021
- 1 reply
- 197 views
Hey!
This is my first ever bake and my result isn't the same as in the tutorials I find :(.
I am trying to bake this rather simple geometry for every maps except ID and normal. However it does this weird artifact no matter what I do.
I've tried :
Disablomg every map on by one. same result, no one map is responsible for this.
Upping the antialiasing. no changes.
Upping the output size. no changes.
Selecting : use lowpoly as highpoly mesh and then selecting again the same mesh in the source.
I don't see any problems with my UVs so I am at a loss. Any help is appreciated!
