Baking issues--can't see results
Hello fellow creatives.
I'm new to Substance Painter (like, very new) and have recently begun experimenting with texture baking models, which I typically create in Maya.
The issue that I can't seem to overcome involves the high-to-low poly baking process in Substance Painter: the texture maps don't seem to be getting applied to my low poly model; no matter which settings I use, or solutions I've tried to implement upon watching YouTube tutorials, nothing seems to change my results.
I'm at my wit's end and not sure what could be the problem beyond a possible issue with my PC specs?
Would love to get some pointers on how to resolve this issue. Thanks in advance!
(I've included some screenshots of my models in Maya and Substance Painter [pre/post-bake])
Maya low-poly.png
Maya high-poly.png
SubPt pre-bake.png
SubPt post-bake.png
SubPt post-bake_3D only.png
