Question
Baking normal
I created this map of normals but for some reason there are some uvs that come out inverted, they are not flipped. I already reset the geometry. and nothing.
Any idea what the problem is, thanks.

I created this map of normals but for some reason there are some uvs that come out inverted, they are not flipped. I already reset the geometry. and nothing.
Any idea what the problem is, thanks.

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