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March 3, 2022
Question

Baking part of model - not full model.

  • March 3, 2022
  • 1 reply
  • 209 views

So I'm having an issue where I want to bake the normal map of  part of my model. I've included the high/low prefix for the parts that I'd like baked and left the other parts without naming prefix's. Substance still produces artifcats on the parts that I want left alone. Why is this? See the artifacts on the edge of the coat in the image I've attached. Theres no high poly mesh to bake onto this so why is it producing these results? 

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1 reply

August 17, 2023

If your mesh has thickness then it could be baking backwards into itself.