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Participant
Feb 25, 2022 1:03 AM UTC
Question

baking problem in substance

Hi, I am a student. Currently facing a problem with my project

 

 

U can see that there has some weird stuff on the UV after I baked them.

It very affects the result I want 

Hope someone can help me or teach me how to solve that.

(My way of doing this might be wrong)

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1 reply

Léna Piquet Froyok
Adobe Employee
Adobe Employee
Feb 25, 2022 4:08 PM UTC

One of your meshes is bleeding on its neighbor, you have to adjust the ray distance of the bakers or use the atching by name feature: https://substance3d.adobe.com/documentation/bake/matching-by-name-182256530.html

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