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Participant
July 28, 2024
Question

Baking problem. Mesh becomes dark gray, highPoly is not applied

  • July 28, 2024
  • 0 replies
  • 262 views

I am also a noob in substance painter, maybe the solution will be simple, but I have spent a lot of time trying to find a way to solve my problem and have not found anything yet.
After several unsuccessful attempts, I tried baking the eye object separately from the head. In contrast to the group of objects, in log there were no problems with the normal map, but the mesh remained the same dark gray and without HighPoly.

I attach screenshots of UV unwrapping and bake settings with log.

I apologize for any errors in the text, as I was writing through a translator.

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