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Participant
February 26, 2024
Question

Baking textures from one object to another.

  • February 26, 2024
  • 1 reply
  • 395 views

 

Hi all, as seen in the picture below, I'm looking to bake the textures of the object on the right to the object on the middle to fill in the dark spots, but I can't quite figure out the method yet. Does anyone have any pointers or a methodology to follow if they've done this before?

 

Thanks!

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1 reply

Cyril Dellenbach
Community Manager
Community Manager
February 26, 2024

Hi @Bien Carlos25255883pnrr ,

 

I'm not sure to perfectly understand what you're looking for. The concept of baking is simply "printing" details from an High Poly model onto textures (such as Normal map, Ambien occlusion, etc.) for the Low Poly model.

 

 

What are those dark spots?

 

Let me know.

Cyril Dellenbach (Micro) | QA Support Artist | Adobe