Question
BaseColor
- August 27, 2021
- 2 replies
- 176 views
hello,
I have question. I would like to know if this possible.
If you have texture into the basecolor slot using a fill layer.
Can you extract or create a normal or AO information too?
I know that you can use the HBAO filter. Just wondering if
you can do anything with just basecolor texture and create
normal/ao/height from just one texture. I only have basecolor texture to work with. Thanks
