BaseColor Exports with Checkered Pattern?
Hey everyone,
I'm having a strange issue. My basecolor map is exporting with this strange checkered pattern, although it doesn't look like that in Painter at all.
Here is the effect after exporting:

What it looks like in Painter (simple Walnut wood texture):

This happened after I exported in 8K textures. What could be the problem? I've tried different things, such as rebaking, re-exporting multiple times, and changing the quality setting in Shader Settings.
Any help is greatly appreciated.
