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Known Participant
July 17, 2026
Question

Bevel edge that can be baked in replicating a high poly bake?

  • July 17, 2026
  • 0 replies
  • 6 views

This is a simple question, not sure if its been implemented in this manner as its been a while since I have used painter. But, what i wanted to know was, similar to marmoset toolbag has a bevel shader, will or does painter have the ability to “bake” in a beveled edge as if replicating a high poly bake from a higher poly model along edges. thoughts? I understand it has a bevel filter, but I don’t recall it doing anything in that capacity.