Skip to main content
Participant
Jul 31, 2021 12:29 AM UTC
Answered

By Mesh Name not working

Hi,

I am trying to bake by mesh name but it is not working. I have name everything correctly but still it's not working.

This topic is closed to new replies. Start a new post to keep the conversation going.
Pixellate_1Correct answer
Participant
Aug 6, 2021 2:01 AM UTC

Thanks you for you reply. It was my first time using substance painter and I was only changing the normal to "by mesh name. I didn't know that I have to also change the AO and curvature to "by mesh name".

2 replies

Léna Piquet Froyok
Adobe Employee
Adobe Employee
Aug 5, 2021 4:12 PM UTC

After baking, you can export the log file from the help menu and open it in a text editor like notepad. You can check in there the name of both the low and high poly meshes.

This is a good way to see if you naming convention was properly loaded or if there any typos you missed.

Translate
Pixellate_1AuthorCorrect answer
Participant
Aug 6, 2021 2:01 AM UTC

Thanks you for you reply. It was my first time using substance painter and I was only changing the normal to "by mesh name. I didn't know that I have to also change the AO and curvature to "by mesh name".

Translate