Question
C4D - Substance Painter: Geometry Mask
Does anyone have a workflow that would allow for me to setup a 3D model (fbx) in C4D, so that I can utilize the Geometry Mask feature in Substance Painter?
Does anyone have a workflow that would allow for me to setup a 3D model (fbx) in C4D, so that I can utilize the Geometry Mask feature in Substance Painter?
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