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Pablo283031084nuk
Participant
February 7, 2023
Answered

Cleaning up "Normal" and "Normal+Height+Mesh" maps in Substance Painter...

  • February 7, 2023
  • 1 reply
  • 4790 views

Hello,

 

I'm a new user to Pt Substance Painter.  I'm noticing the Normal map bake is not perfect.  Currently I'm going back and forth with PS to try and clean it up.  Wow!  Is it possible to fix a Normal map in Pt?  

 

Cheers!

-Pablo

This topic has been closed for replies.
Correct answer Cyril Dellenbach

Hi Pablo,

 

Thanks for reaching out to us.

 

Substance Painter has many baking parameters to get a normal map as clean as possible. It is not very clear what is precisely the problem with your map, but I am confident you will get what you want without going back and forth with Photoshop. I would personally check first my cage distance and make sure I don't have any matching error (red areas).

 

 

 

(if you want a more visual help about our new bake mode : https://www.youtube.com/watch?v=hYtHp4IXvsM&ab_channel=AdobeSubstance3D)

 

And if you need something very specific, you can always paint on a layer on top of your normal map inside of Substance Painter, but it is not something I would personally recommend.

 

Please, do not hesitate to contact me if your problem persists.

 

Have a nice day,

1 reply

Cyril Dellenbach
Community Manager
Cyril DellenbachCommunity ManagerCorrect answer
Community Manager
February 8, 2023

Hi Pablo,

 

Thanks for reaching out to us.

 

Substance Painter has many baking parameters to get a normal map as clean as possible. It is not very clear what is precisely the problem with your map, but I am confident you will get what you want without going back and forth with Photoshop. I would personally check first my cage distance and make sure I don't have any matching error (red areas).

 

 

 

(if you want a more visual help about our new bake mode : https://www.youtube.com/watch?v=hYtHp4IXvsM&ab_channel=AdobeSubstance3D)

 

And if you need something very specific, you can always paint on a layer on top of your normal map inside of Substance Painter, but it is not something I would personally recommend.

 

Please, do not hesitate to contact me if your problem persists.

 

Have a nice day,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Pablo283031084nuk
Participant
February 8, 2023

Hi Cyril!  Thank you so much for getting back!  This is amazing!  I will give it a try.  Cheers!  -Pablo