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Participant
September 9, 2024
Question

Color management with Calibrated monitors

  • September 9, 2024
  • 1 reply
  • 210 views

Hi,

I'd like to ask couple of things regarding colormanagement that I'm finding a little bit confusion.

 

I've got two monitors, one LG monitor and a Huion Kamvas tablet which I calibrated via Hardware obtaining great color response but more important, almost identical colors while switching between screens. Now, for how windows works the real match happens when the app you work in takes into account colormanagement which very few dedicated apps do by default. Example: Photoshop does everything fine so I've got matching images on both screes when working in photoshop.

 

The problem: I took for granted that Substance painter would have worked the same way (out of the box) but seems to not be the case at all. Working on one screen gives me some colors, switching to the other screen gives me a different result, which are both wrong if I check the texture directly into photoshop. So I must conclude that Painter does not color manage the viewport as I have expected. 

The question: how can I overcome this? Is there any option to simplify this? There's a color profile section in the display settings but it really just accepts LUTs as input, not ICC profiles (if even it's the right path to follow).

 

Can anyway help shed some light about this?

Thank you in advance,

 

Marco 

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1 reply

Léna Piquet Froyok
Adobe Employee
Adobe Employee
September 17, 2024

By default Painter uses some default Color Management settings to avoid overwhelming users with advanced settings.

You can however enable those settings to access better control and notably use your screen ICC profile to color correct the viewports.

 

Those settings are controlled at the project level, see the following documentation pages for more information: