Color spaces of exported textures (sRGB / linear)
Hello,
I would like to verify in what color spaces are different types of textures exported in different versions of Substance Painter.
Last somewhat comprehensive answer I was able to find is from 2015/16 and things may have changed since then.
If I understand correctly in some version of SP between 2020 and now "color management" (ACES etc.) was also introduced, that overrides original hardcoded system.
Please correct me if I understand something wrong.
I am mainly interested in how it works in SP versions 2020 and above.
In a forum post from 2015 and some other, it was described that texture images are exposted like this:
color texture - sRGB (gamma encoded)
emissive texture - sRGB (gamma encoded)
metallic - linear
rougness / smoothness - linear
transparency / opacity / aplha - ? - I presume linear
normal - linear
Is it still so in version 2020 and above ?
And if not, can you please list the new system ?
Thank you very much.
