Color temperature numerical problem
Why the higher the color temperature value, the more yellow the color? As opposed to the parallel light color temperature in UE?
Why the higher the color temperature value, the more yellow the color? As opposed to the parallel light color temperature in UE?
Hi @255914293zst,
Thanks for the question.
In Substance 3D Painter, the Post Process effect White Balance Temperature (K) is similar to how Cameras work with white Balance. Therefore, the higher the value, the redish the picture.

It basically compensate the current Color Temperature to make it look neutral (white).
In Unreal Engine, I guess it's a value coming from a light. Therefore, this is the pure Color Temperature emitted by the light, and not the camera compensation.
Regards,
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