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Participant
Sep 30, 2023 7:16 PM UTC
Answered

curvature map issue

When baking a curvature map, artifacts appear
Something similar to polygons

Sampling radius helps a bit but it's not enough
help me fix this please

 

Vladislav DusheninCorrect answer
Participant
Oct 1, 2023 7:52 PM UTC

Curvature map is sort of restricted to the resolution of your hi-poly mesh. You can either subdivide your hi-poly more, or you can just increase sampling radius beyond the limit of slider. Try turning off Relative to bounding box and increasing sampling radius to 2.

4 replies

Vladislav DusheninCorrect answer
Participant
Oct 1, 2023 7:52 PM UTC

Curvature map is sort of restricted to the resolution of your hi-poly mesh. You can either subdivide your hi-poly more, or you can just increase sampling radius beyond the limit of slider. Try turning off Relative to bounding box and increasing sampling radius to 2.

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Participant
Oct 2, 2023 12:53 PM UTC

Thanks a lot! You saved me.
Now the curvature map looks even better than I expected, thanks to sampling radius 2

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