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Morteza Nazari
Inspiring
March 6, 2022
Answered

curvature mask not work in painter

  • March 6, 2022
  • 1 reply
  • 1107 views

Hi, I created a generator in Substance Designer, in the mask section for it, I defined a mask that uses a curvature map. All the function of this section is correct in the designer's own subset. The curvature map itself is not readable at all as a mask.

 

Of course, the curvature map itself works well if loaded in Viewport alone, but not as a mask.

 

 

 

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Correct answer Morteza Nazari

I corrected it!
The problem was the multiswitch.
In fact, I did not solve it, I dissolved it! I do not know what his death was, but I created a true and false switch and said with the function, if that option is selected, it will come in the second path, otherwise it will come in the first path! And so the problem was solved!

 

 

1 reply

Morteza Nazari
Morteza NazariAuthorCorrect answer
Inspiring
March 8, 2022

I corrected it!
The problem was the multiswitch.
In fact, I did not solve it, I dissolved it! I do not know what his death was, but I created a true and false switch and said with the function, if that option is selected, it will come in the second path, otherwise it will come in the first path! And so the problem was solved!