Skip to main content
Participant
July 28, 2025
Question

Designing a globe (Illustrator + 3D Painter + …)?

  • July 28, 2025
  • 1 reply
  • 103 views

Hi all,

 

i want to set up a project for my design students (higher ed) where they design a fantasy globe, using Adobe Illustrator for assets to appear on the globe, Substance 3D Painter to place multiple assets on a globe's surface. So far so good.

 

But how can i render out the globes surface as an equirectangular map? I'd need it to convert that into so called globe gores (using NASA's freeware g.projector).

 

I am looking for a detailed tutorial on how to import/link Illustrator assets to Painter 3D and how to export the globe's surface as a equirectangular map.

 

Any help appreciated. And of course i'll share my workflow with you.

 

Thank you in advance.

Michael

 

 

 

1 reply

davescm
Community Expert
Community Expert
July 29, 2025

The easiest way is to add a step in your workflow and unwrap the UV map for the sphere in the format you require.  The tools to do that are in most 3D modelling software, including the free Blender 3D. By doing it that way a simple export of the Basecolor texture map will give you what you want without further processing afterwards.

Dave