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Inspiring
September 7, 2023
Question

Displacement issues when exporting to Blender

  • September 7, 2023
  • 1 reply
  • 1038 views

Hi, I am creating material from Image using substance painter and exporting the textures. Once I import them into Blender I have issues with the Displacement map. The results look pixilated. I have also tried exporting both in PNG and EXR format and same issue. Attaching some screenshots...

Please let me know how that can be fixed.

Thanks!

Edgar

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1 reply

Cyril Dellenbach
Community Manager
Community Manager
September 8, 2023

Hello Edgar,

 

Make sure to export your Height/Normal as a 16 bits map.

 

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Inspiring
September 8, 2023

Hi Thank you for your reply. I realised that this is supposed to be posted in Substance Sampler. My bad...

Should I make a new discussion there? or is there a way I can move this discussion.

Btw, I am trying to find a way to export it in 16bits from sampler and can't seem to find it in the Export tab.

Thanks again