Do multiple UV channels work with imported USD files?
I'm trying to import a USD file with 2 UV sets. I have a custom shader that uses the second UV set. It works on models imported from FBX, but I am not getting any data in the second UV channel on imported USD files. My second UV data is in the 'primvars:st1' attribute. The primary UV data is in the 'primvars:st' attribute and that works as expected. Is a second UV set supported in imported USD files? I'm on version 10.0.1.
