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Nardieloni
Inspiring
Mar 27, 2022 9:04 AM UTC
Answered

Does anyone have any ideas why the UV behave like this. THE UV edge distortion? I'm lost

 

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Nardieloni
NardieloniCorrect answer
Inspiring
Mar 27, 2022 5:06 PM UTC

I fixed the UV in maya again, and that weirdly enough fixed it even though I didn't change much. I tell you all, I tend to create bugs that sometimes baffles me. 

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Nardieloni
NardieloniAuthorCorrect answer
Inspiring
Mar 27, 2022 5:06 PM UTC

I fixed the UV in maya again, and that weirdly enough fixed it even though I didn't change much. I tell you all, I tend to create bugs that sometimes baffles me. 

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GeoffroySC
Community Manager
Community Manager
Mar 28, 2022 11:57 AM UTC

Hi,

Could you share your different models to that address: sainteca@adobe.com?

Having your models would allow me to reproduce the bugs you encountered and allow the dev team to fix the issues.

Thank you,

Kind Regards,

Geoffroy SC

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Nardieloni
Inspiring
Mar 28, 2022 12:07 PM UTC

I actually made a new post regarding a new issue emerged from this,  where one from your QA analyst will look at the two files data to see what causes this. I will leave a link to that other post, where the files are included, in my comment. 

 

But thanks for reaching out on this post.

the link is provided below

 https://community.adobe.com/t5/substance-3d-designer-discussions/i-thought-i-found-the-solution-for-my-issue-but-i-still-have-it-my-model-has-weird-uv-distortion/m-p/12841161#M1247 

 

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Nardieloni
Inspiring
Mar 27, 2022 11:24 AM UTC

Update: So if I import the file straight from Maya to Substance Painter, this distortion doesn't happend, but if I import the model into Zbrush to make the desired changes and then import into substance from Zbrush. This issue occurs. I am so lost in terms what causes this. 

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