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Participant
Jan 21, 2024 11:43 AM UTC
Answered

Dynamic mask based on view angle

hello every one! is there any way i can create a mask based on view angle inside substance painter? I know about light generator and word space normals and etc. but I need a dynamic mask which blends between 2 materials based on the angle that i am looking at it! Something like fresnel effect for example? is it possible at all inside substance painter? will appreciate your input so much!

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Cyril Dellenbach
Cyril DellenbachCorrect answer
Community Manager
Jan 22, 2024 9:48 AM UTC

Hi @Albatross .thethird,

 

Thanks for the question.

 

Substance 3D Painter always "print" the texture on UVs, therefore there are no dynamic features such as "by camera angle". 

 

The closest feature to what you mentioned would be the Projection tool, but this is not really the same thing.

 

Regards,

Cyril Dellenbach (Micro) | Product Manager | Substance Painter

2 replies

Cyril Dellenbach
Community Manager
Cyril DellenbachCommunity ManagerCorrect answer
Community Manager
Jan 22, 2024 9:48 AM UTC

Hi @Albatross .thethird,

 

Thanks for the question.

 

Substance 3D Painter always "print" the texture on UVs, therefore there are no dynamic features such as "by camera angle". 

 

The closest feature to what you mentioned would be the Projection tool, but this is not really the same thing.

 

Regards,

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Cyril Dellenbach (Micro) | Product Manager | Substance Painter
Participant
Jan 22, 2024 1:08 PM UTC
Oh! Thank you very much! Now i can stop searching without feeling guilty!😂
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