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Participant
January 21, 2024
Answered

Dynamic mask based on view angle

  • January 21, 2024
  • 1 reply
  • 294 views

hello every one! is there any way i can create a mask based on view angle inside substance painter? I know about light generator and word space normals and etc. but I need a dynamic mask which blends between 2 materials based on the angle that i am looking at it! Something like fresnel effect for example? is it possible at all inside substance painter? will appreciate your input so much!

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Correct answer Cyril Dellenbach

Hi @Albatross .thethird,

 

Thanks for the question.

 

Substance 3D Painter always "print" the texture on UVs, therefore there are no dynamic features such as "by camera angle". 

 

The closest feature to what you mentioned would be the Projection tool, but this is not really the same thing.

 

Regards,

1 reply

Cyril Dellenbach
Community Manager
Cyril DellenbachCommunity ManagerCorrect answer
Community Manager
January 22, 2024

Hi @Albatross .thethird,

 

Thanks for the question.

 

Substance 3D Painter always "print" the texture on UVs, therefore there are no dynamic features such as "by camera angle". 

 

The closest feature to what you mentioned would be the Projection tool, but this is not really the same thing.

 

Regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Participant
January 22, 2024
Oh! Thank you very much! Now i can stop searching without feeling guilty!😂