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Participant
July 11, 2021
Question

Edges in SP

  • July 11, 2021
  • 1 reply
  • 451 views

Hello guys. I m a newbie in Substance Painter. I created a model in Blender and then I exported it to Marmoset. After that I exported it to Substance Painter. In Blender and in Marmoset model was ok but in SP strange edges appeared. That s my question: How to fix it?

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1 reply

CAGameDev
Participating Frequently
July 11, 2021

Without seeing the mesh the first things to check are as follows:

1. Don't import anyting with NGONs into Painter, convert to tris prior to import.

2. Check your UVs, using modifers on export from Blender can cause bad UVs. Example would be the bevel modifer as the topology changes and wont match your unwrap.

Spr1ng__Author
Participant
July 11, 2021

Hi bro. Ty for help. Idk what did I do but there is no more edges ahaha