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Droxine
Known Participant
February 8, 2022
Question

Export Material as Shown in 2D

  • February 8, 2022
  • 1 reply
  • 1350 views

Substance Painter V 7.4.1

Attached is screenshot of partial 3D/2D view (IrfanView modesty windows there for posting).

How can I get that single UV based texture (2D right side) out of Substance? OK I know I can export all the maps and merge but with what? PS? It won't look like that AFAIK.  I've bought and tried Texture Set Combiner by 3rd party dev (https://www.artstation.com/artwork/DgBDo) but I get stuck like so many at #BEGIN MERGE: and then nothing further happens. I am assuming if it did work it would generate what I wanted .. a png texture identical to that shown in Subtance 2D view. Guess I could carefully size the UV texture to 1024x1024 and do a screen clip but .. seems like this is a basic function the program should already have. Any solutions here? Help links or whatever .. TIA

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1 reply

Droxine
DroxineAuthor
Known Participant
February 8, 2022

Well OK then! Appears that in Export Textures there is an Output Templates with the option of 2D View, which does EXACTLY what I wanted (bit size appears not to effect and I set Padding to none). Curious still what purpose of Texture Set Combiner is if anyone would elaborate .. and on usage scenarios .. TIA

 

BTW: Substance quite fab .. relatively easy to learn. On trial atm but if Adobe would get that subscription price down to something reasonable like $10 a month I'd jump onboard right .. this ... minute.

GeoffroySC
Community Manager
Community Manager
February 9, 2022

Hi,

You could look into using geometry mask to suplant this workflow 😉 

https://www.youtube.com/watch?v=TGASuIGSUns