Export Mesh back to blender
So i used Substance painter to bake high poly details onto a low poly mesh.
I'm curious how i could export the new lowpoly/high detail mesh back into blender.
Thanks
So i used Substance painter to bake high poly details onto a low poly mesh.
I'm curious how i could export the new lowpoly/high detail mesh back into blender.
Thanks
When you bake, the low poly mesh does not actually change. The detail is baked into the associated mesh normal map.
When you add a material it is added on top of that mesh normal map.
So to use that in Blender you just export the texture maps and apply them to the model in Blender. Blender's Node Wrangler plug in allows you to apply all the PBR maps in one go.
Dave
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