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Participant
Dec 8, 2021 4:35 PM UTC
Question

Exporting Mask adds padding, which leads to texture bleeding. How to disable padding?

I use a mask to colorize a mesh with two different colors. However, the exported masks are not like I created them, instead they are reduced to a minimum to fit the polygons. While the mask looks clean that way, it causes visible seams due to color bleeding between the two colors. Is there a way to disallow the padding?

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1 reply

GeoffroySC
Community Manager
Community Manager
Dec 10, 2021 9:50 AM UTC

Hi, 

You have tolerance slider in your color selection mask. If you find jagged edges, you could use a blur filter and then level it to mimic anti-aliasing. The other solution is to create a filter in Designer from the FXAA filter and use it in painter.

Kind Regards,

Geoffroy SC

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