First Steps in Substance Painter - need help
hi guys, I'm new to substance painter. I still have my problems and a few questions. maybe someone can help me? would be very grateful.
I built a few simple objects to practice:

I work with blender and have used some modifiers. boolean, sub div, bevel etc.
I had unwrapped these objects. but then in substance painter i do not get good results of the baked maps.
- I found out that I have to apply all modifiers. only then can I unwrap. Is that right?
(boolean creates new faces, which are then unexpectedly placed on top at the uv map?)
- I have unwrapped this part. i made a seam on this side (red one).
why does the AO map and also (as seen here) the curvature map make a edge there? can i avoid it?


I am grateful for any help!
bye
