Question
Fusion 360 > Substance > Keyshot not working well
- March 27, 2022
- 1 reply
- 380 views
Hello,
I'm trying to get my models working from Fusion 360, but so far no luck, I've tried different tutorials but there is something wrong
1. First issue is that when I export models from Keyshot I have to select Auto Unwrap > recompute all to get the model to work correctly otherwise I end up having way too small textures
2. and when I manage to do a nice texture on a model and bake the mesh maps the export to Keyshot doesn't seem to work nicely, I end up having way too small textures instead of the new UV map I created in SP.
What am I doing wrong ?
thanks
