Height map artifacts when using clone stamp tool
Hi there.
I seem to be having a very annoying problem.
I am making a photogrammetry material tileable, I do this by adding a simple fill layer, this fill layer has a base color and height map and ontop a paint that is set to passthrough for both maps.

I then use the clone stamp tool. however, the clone stamp tool causes artifacts in the heightmap. bit depth is 16 and I tried changing it. I also tried changing the imported file type but nothing works.
This is what the artifacts look like, it might be subtle but it is quite visible when the light hits it.
Is there any way to fix this?


