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Known Participant
Jan 31, 2022 7:29 PM UTC
Question

help - multiple UDIMs not getting recognized?

I have a scene with a Road and a Wall on either side of the road.

For the road I made multiple UDIMs and it loads this correctly.

For the walls I did the same thing but for some reason when I load into Substance Painter it does not recognize the multiple UDIMs- why??  

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5 replies

GeoffroySC
Community Manager
Community Manager
Feb 1, 2022 10:53 AM UTC

Hi,

Could you share more details on how you imported and did the set up for your project?

 

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Known Participant
Feb 1, 2022 5:08 PM UTC

sure!  in substance i just do new scene and tick on the use multiple UDIMs.  I laod my road and it sees them but when I load my walls it does not, as screenshots show.  So I am confident the problem is in how I am setting up my walls, but Its driving me crazy because in maya it is showing multiple udims.   

Is there any way I can share this simple obj here?

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Known Participant
Feb 1, 2022 5:14 PM UTC

sorry i meant in substance i tick on 'use uv tile workflow' 

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Known Participant
Jan 31, 2022 7:30 PM UTC

also why cant i post my OBJs here -_-

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