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Known Participant
January 31, 2022
Question

help - multiple UDIMs not getting recognized?

  • January 31, 2022
  • 2 replies
  • 446 views

I have a scene with a Road and a Wall on either side of the road.

For the road I made multiple UDIMs and it loads this correctly.

For the walls I did the same thing but for some reason when I load into Substance Painter it does not recognize the multiple UDIMs- why??  

This topic has been closed for replies.

2 replies

GeoffroySC
Community Manager
Community Manager
February 1, 2022

Hi,

Could you share more details on how you imported and did the set up for your project?

 

Known Participant
February 1, 2022

sure!  in substance i just do new scene and tick on the use multiple UDIMs.  I laod my road and it sees them but when I load my walls it does not, as screenshots show.  So I am confident the problem is in how I am setting up my walls, but Its driving me crazy because in maya it is showing multiple udims.   

Is there any way I can share this simple obj here?

Known Participant
February 1, 2022

sorry i meant in substance i tick on 'use uv tile workflow' 

Known Participant
January 31, 2022

also why cant i post my OBJs here -_-