Help with physical paint masters - no PBR
Hello,
My conpany just purchased a Mimaki color printer (amazing!) and we make physical board games and toys. I want to use the Mimaki to produce paint masters that we then send off to license holders for approvals or manufacturing to produce. I am trying to use Substance painter to produce solid colors on my models but I can't figure out how to paint without PBR. I don't want cast shows, I don't want occular occulsion, I only want solid diffuse colors. Substance makes it so easy to produce amazing textures but I can't figure out how to turn all that off and just paint with solid colors and output to a 3D printer. I am comfortable in the Adobe workflow and don't really like ZBrush or Blender and would like to stay in Substance. How do I dumb it down to get what I want? I will include a picture. I want to paint like the left model, flat color only, not llike the right which is what i get becuse of PBR. Any help would be appreciated. It seems like it would be so simple to do, just solid colors on a surface.
