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Patrick Traile
Inspiring
January 31, 2023
Answered

How can I turn off what appears to be backface culling in painter?

  • January 31, 2023
  • 1 reply
  • 21268 views

I want to view all sides of my mesh. Why the heck is this on by default and at the same time so damn hard time find to turn it off allegorithmic/adobe. I would appreciate it very much if someone could help me to turn this off! Many thanks in advance!

Correct answer davescm

You are correct - back face culling is on by default, and can be useful in showing immediately on import where normals are reversed. 

You can change the shader to PBR Metal Rough with Alpha Test to show those backfaces

https://substance3d.adobe.com/documentation/spdoc/mesh-faces-disappear-when-looking-at-them-from-behind-186975872.html

 

Dave

1 reply

davescm
Community Expert
davescmCommunity ExpertCorrect answer
Community Expert
January 31, 2023

You are correct - back face culling is on by default, and can be useful in showing immediately on import where normals are reversed. 

You can change the shader to PBR Metal Rough with Alpha Test to show those backfaces

https://substance3d.adobe.com/documentation/spdoc/mesh-faces-disappear-when-looking-at-them-from-behind-186975872.html

 

Dave

Participant
July 18, 2024

Hi Dave, I'm not seeing the backfaces with the pbr-metal-rough-alpha-test shader. Is there a toggle somewhere I need to turn on / off? Thanks!