How do i export a texture that is not a square, i.e 512x256?
I was wondering if there is a way that i can export non-square texture from substance painter.
To save space in game engines I often make textures that are non square. But currently I have to import them into photoshop and export them with the right size. So I was wondering if there exists a way to export them with the right size directly from substance painter?
Thanks!
/Robin.
