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Participant
May 29, 2024
Answered

How do i export a texture that is not a square, i.e 512x256?

  • May 29, 2024
  • 1 reply
  • 1848 views

I was wondering if there is a way that i can export non-square texture from substance painter. 
To save space in game engines I often make textures that are non square. But currently I have to import them into photoshop and export them with the right size. So I was wondering if there exists a way to export them with the right size directly from substance painter?


Thanks!
/Robin. 

This topic has been closed for replies.
Correct answer Cyril Dellenbach

Hi @RobinSwe,

 

Unfortunately this isn't possible yet with Substance 3D Painter. Non-square worfklow is a feature we know users are expecting, but this is currently really complicated to implement. 

 

Alternatively, you can export the texture as 512x512 and crop it inside Photoshop.

 

Regards,

 

1 reply

Cyril Dellenbach
Community Manager
Cyril DellenbachCommunity ManagerCorrect answer
Community Manager
May 30, 2024

Hi @RobinSwe,

 

Unfortunately this isn't possible yet with Substance 3D Painter. Non-square worfklow is a feature we know users are expecting, but this is currently really complicated to implement. 

 

Alternatively, you can export the texture as 512x512 and crop it inside Photoshop.

 

Regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
RobinSweAuthor
Participant
May 30, 2024

Thank you for the repy. I thaught it might be so, photoshop it is for now then. (: