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davpe1984
Participant
May 4, 2026 6:41 PM UTC
Question

How do i instance and transform folder across uv tiles?

Hi,

I've got a folder with layers inside and i want to copy/instance it across a model consisting of multiple uv tiles. 

The main problem is when i attempt to do that using transform filter it gets cropped and i cant get to see it outside of the bounds of the first uv tile. with painting thou, i can do that across tiles no problem.

The second issue is that i dont understand how to instance layers. Instance option is always greyed out.

What is a general workflow of efficienty duplicating and moving multiple layers together aross uv tiles?

thanks for any advice.

    1 reply

    davpe1984
    davpe1984Author
    Participant
    May 5, 2026 11:15 AM UTC

    after some figuring out it seems most ways of transforming things only work within an active uv tile (i.e. the tile where it was created - which is really odd and limiting). only transform that seems to work across tiles is inbuilt 3d transform in a fill layer. but that cannot be linked to other layers as far as i know. so if i have 10 different layers i need to have the same transform it's a bummer. i have to position each of them manually and then if i want to adjust the position i have to do it again for each node by hand. which i find bizzare as situation like this must be pretty common.

    pls let me know if i miss something. its hard to believe such a basic functionality is not there. 

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