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May 21, 2024
Question

How to add emissive and base color

  • May 21, 2024
  • 0 replies
  • 277 views

Hi everyone,

For a project to be used in Unreal Engine 5, I am asked to export my textures with the emissive only as a mask.

I have no trouble exporting the emissive as a grayscale mask, but the emissive colors are blacked out of the base color.
How do I keep the color of the emissive in my base color?
Is there a way to combine the two, base color and emissive color, on export?

Thanks!

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