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Inspiring
January 30, 2024
質問

How to add new layers height and normals to curvature and world normals that masks use?

  • January 30, 2024
  • 返信数 1.
  • 240 ビュー

Should I rebake evrything at certain  level of layer stack ?    Is there a trick to do it procedurally   like in Designer  where I can use any  node at any  part of  node flow , not initially baked from mesh  only.

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返信数 1

davescm
Community Expert
Community Expert
January 31, 2024

If you are using generators within your masks to refer to those baked maps, add anchors and also refer the same generators to the anchored channels. A caveat though, the anchored layer must be below the mask and generator layer in the workstack.

 

Dave

kirkr5689作成者
Inspiring
February 5, 2024

thanks for the idea  Dave