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Inspiring
Jan 30, 2024 2:45 PM UTC
Question

How to add new layers height and normals to curvature and world normals that masks use?

Should I rebake evrything at certain  level of layer stack ?    Is there a trick to do it procedurally   like in Designer  where I can use any  node at any  part of  node flow , not initially baked from mesh  only.

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2 replies

davescm
Community Expert
Community Expert
Jan 31, 2024 5:11 PM UTC

If you are using generators within your masks to refer to those baked maps, add anchors and also refer the same generators to the anchored channels. A caveat though, the anchored layer must be below the mask and generator layer in the workstack.

 

Dave

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kirkr5689Author
Inspiring
Feb 5, 2024 1:52 PM UTC

thanks for the idea  Dave

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