How to align brush/alphas to UVs/Polygons? (Feature request?)
I work with a ton of icons on my 3D assets.
Currently I have to export said icon as an .svg to my 3D modeling program, give it thickness, etc...
to eventually bake said icon on my asset with an ID map.
It's weird that there's no snapping/alignment tools (AFAIK) that aligns your brush perfectly.
This costs me a lot of time having to go back and forth programs for adjustments.
Would love to hear if there's a way of doing this or if this should be a feature request!
Surprisingly I can't find topics relating to this...
(Yes I know I can always eyeball it and try to use support edges to help align it better 😉 but for really big icons it'd only help so much...)
