Question
How to calculate normal in view space?
I want to use matcap in shader, it needs view space normal, but in documents I can't find any matrix from world space yo view space.
So, how to calcute it to use matcap?
I want to use matcap in shader, it needs view space normal, but in documents I can't find any matrix from world space yo view space.
So, how to calcute it to use matcap?
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